1st Regiment - Alliance Borderers
Commander: Uriah Jurn
Formed during the Reunification War, this full Regiment does not count on any BattleMech and rely on superior armor and infantry tactics against superior firepower. Each of the three battalions is assigned to a specific world, protecting major military industrial facilities and being relocated to other systems in case of aggression.
The first and third battalions have the important task to defend the military complexes of Ramora and Mitchella, frequently attacked by pirates and raiders. Each battalion has one company equipped with helicopters acting as hunter-killers and two other companies with tracked vehicles. The second battalion located in Coraines and is more frequently moved to other worlds and is equipped with light and faster hovercrafts and other vehicles alongside the helicopter company. All battalions have their own organic infantry support.
Along the recent years, the Alliance Borderers received locally designed vehicles like the Chieftain Heavy Tank and the Wildcat/Hellcat helicopters. It also has locally modified variants of combat vehicles.
1st Command Battalion (Veteran/Reliable) - CO: Chairman Fitzroy Candly
Location: Ramora1st company - Veteran
2nd company - Regular
3rd company - Regular
2nd Battalion (Regular/Reliable) - CO: Chairman Dieper Denby
Location: Coraines
1st company - Regular
2nd company - Regular
3rd company - Green
1st company - Regular
2nd company - Regular
3rd company - Green
3rd Battalion (Green/Questionable) - CO: Chairman Heloise Moran
Location: Mitchella
Location: Mitchella
1st company - Regular
2nd company - Regular
3rd company - Green
1st Command Battalion
1st Company:
1st lance: 4x Schrek (ICE).
These are Star League legacy vehicles. The fusion engines were removed in benefit of BattleMechs and the vehicles were modified to receive ICEs . The center PPC was removed (and a fake one placed preventing enemy units from noticing it)
2nd lance: 4x Manticore (ICE)
These are Star League legacy vehicles. The fusion engines were removed in benefit of BattleMechs and the vehicles were modified to receive ICEs. Armament modified.
3rd lance: 4x LRM Carrier
2nd Company:
1st lance: 4x Chieftain
Local heavy tank design based on the LRM/SRM carrier
2nd lance: 4x Bulldog
3rd lance: 4x Hunter
3rd Company:
1st lance: 4x Hellcat LRM. Locally produced 30t Vtol
2nd lance: 4x Hellcat AC20. Locally produced 30t Vtol
3rd lance: 4x Wildcat AC10. Locally produced 25t Vtol
2nd Battalion
1st Company
1st lance: 4x Condor (AC20) - local version
2nd lance: 4x Condor (AC20)
3rd lance: 4x Condor (Davion variant)
2nd Company:
1st lance: 4x Hunter
2nd lance: 4x Vedette
3rd lance: 4x Striker
3rd Company:
1st lance: 4x Hellcat LRM
2nd lance: 4x Hellcat AC20
3rd lance: 4x Wildcat AC10
3rd Battalion
1st Company
1st lance: 4x Schrek (ICE)
2nd lance: 4x Manticore (ICE)
3rd lance: 4x Demolisher
2nd Company:
1st lance: 4x Chieftain
2nd lance: 4x Bulldog
3rd lance: 4x SRM Carrier
3rd Company:
1st lance: 4x Hellcat LRM
2nd lance: 4x Hellcat AC20
3rd lance: 4x Wildcat AC10

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